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Alex MorganClub Leadership
MYFC · CLUB LEADERSHIP

Our club & Game Model

Our identity, philosophy and Game Model — the shared way we develop players.

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MY FOOTBALL CLUB

One Club. Fully Aligned.

A shared development environment for leadership, coaches, players and parents.

Our Game Model

The 5Ps

01Perception
02Positioning
03Possession
04Penetration
05Press

Development phases

Foundation · U9–U13

Receiving · Moving · Striking · Outplaying. Skills-based development, without fixed positional specialisation.

Youth · U14–U18

Position-specific development, aligned to the 5Ps and the club Game Model.

See → Choose → Do

Official competency library

Receive to Go Forward

Uses the first touch to move the ball forward when space allows.

Scan Before Receiving

Looks before the ball arrives to recognise space, pressure and the next action.

Recognise the Pressure

Notices whether pressure is close, arriving or distant before receiving.

See the Space to Play

Identifies a safe direction to take the first touch or release the ball.

Choose the Receiving Surface

Selects the front foot, back foot or sole based on the space and pressure available.

Choose to Turn or Protect

Decides whether to turn forward, play back, or protect the ball when pressured.

Choose the Next Action

Decides whether to carry, pass, combine or keep possession after the first touch.

Receive in Tight Spaces

Cushions and controls the ball while keeping it close in a crowded area.

Protect and Turn

Uses body position and the ball to protect from pressure, then turns when the moment is right.

See Open Space

Recognises the space available to carry the ball forward.

See the Defender’s Position

Notices the defender’s distance, angle and movement before attempting to beat them.

See the Exit

Recognises where to go after beating a player or drawing pressure.

Choose to Carry or Pass

Decides whether carrying the ball is the best way to progress the attack.

Choose the Direction

Selects the direction that moves away from pressure and towards useful space.

Choose the Move

Selects a simple change of direction, feint or speed change that fits the defender’s position.

Run with the Ball into Space

Carries the ball with control, using touches that match the space available.

Change Direction

Changes direction with the ball to move away from a defender or into space.

Change Pace

Accelerates after the action to create separation and keep the advantage.

See a Teammate’s Movement

Notices when a teammate is available, moving into space or asking for the ball.

See the Passing Lane

Recognises a clear route for the ball and the defender who may block it.

See the Goal

Identifies the target, goalkeeper and defenders before striking to score.

Choose to Penetrate or Keep

Decides whether to play forward, combine, switch or keep possession.

Choose the Weight of Pass

Selects the speed and distance of the pass needed for the teammate and situation.

Choose the Finish

Decides whether to place, strike early, take another touch or use a teammate.

Pass with Accuracy

Strikes the ball cleanly towards the teammate’s useful receiving space.

Vary the Pass

Uses different pass distances and surfaces to maintain or progress possession.

Finish Under Pressure

Strikes towards goal with composure when defenders or the goalkeeper are close.

See the Supporting Player

Recognises when a teammate can help create a passing option or overload.

See the Free Player

Identifies the teammate with time or space after pressure has been drawn.

See the 2v1

Recognises when two attackers can combine against one defender.

Choose the Support Position

Selects an angle and distance that gives the ball carrier a clear option.

Choose to Combine

Decides when a pass-and-move, give-and-go or third-player action can beat pressure.

Choose When to Release

Decides when to pass after drawing a defender, rather than carrying into congestion.

Support at an Angle

Moves to provide a clear, useful passing option for the ball carrier.

Pass and Move

Repositions immediately after passing to stay connected to the play.

Create and Use a 2v1

Connects with a teammate to draw, pass around or move beyond a defender.

360° Awareness

Constant scanning of the pitch when the ball is in the middle/final third to adjust positioning relative to the ball and the highest attacker.

Reading the "Trigger"

Identifying the moment an opponent is about to shoot or cross based on their body shape and touch.

Recognising the "Spare Man"

In build-up, identifying which defender (3, 4, 2, or 5) has the most space to receive the ball safely.

Anticipating the Through Ball

Recognising cues from the opponent's midfielders to determine when to act as a sweeper-keeper.

Supportive Distance

Maintaining a high position when the team is in BP to act as a relief passing option and to sweep up long balls.

Angle Management

Adjusting the shot-stopping arc relative to the ball’s position to minimise the scoring area.

Set-Piece Command

Organising the wall and marking responsibilities during corners and free kicks with clear, loud communication.

Ball-Side Alignment

Ensuring the body is always aligned with the ball-to-goal line, maintaining a balanced set-position.

Technical Distribution

Accuracy and weight of goal kicks, volleys, and drop kicks to initiate attacks.

Composure Under Pressure

The ability to receive a back-pass and play 1 or 2-touch under pressure from the opponent's striker.

Throwing & Rolling

Using varied hand-distribution (bowling or over-arm) to find fullbacks or midfielders in stride during transitions.

Safe-Side Receiving

Taking the first touch with the feet away from the oncoming attacker to maintain a passing lane.

Counter-Attack Ignition

Recognising the moment the ball is caught to immediately look for a "killer" throw or kick to the wingers (7/11).

Bypassing the Press

Executing long-range "clipped" balls to the #9 or #10 when the opponent’s first line of pressure is high.

Decision on Tempo

Knowing when to play fast to catch the opponent out or when to slow the game down to regain control.

1v1 Dominance

Using the "spread" or "block" technique to win duels when an opponent breaks through the defensive line.

Aerial Authority

Consistently winning or punching crosses in the "6-yard box" to disrupt the opponent’s attack.

Verbal Direction

Acting as the "eyes" of the team by directing the #3 and #4 on their positioning and marking.

Recovery Intensity

Immediate reaction to a parried save or loose ball to prevent a second-phase shot.

360° Awareness

Scanning before receiving from the GK to identify the opponent's first line of pressure.

Identifying the "Spare Man"

Recognising which teammate is free, often the opposite fullback or the #6, to bypass the press.

Line-Breaking Cues

Detecting the moment an opponent midfielder steps out of position, creating a window for a vertical pass.

Delaying the 1v1

Knowing when to "drop and delay" a fast attacker versus when to engage and tackle.

Aerial Judgement

Assessing the flight and drop-zone of long balls to determine whether to contest or drop.

Stretching the Pitch

Splitting wide to the edges of the 18-yard box during build-up to force the opponent's strikers apart.

Vertical Compactness

Managing the "distance from the front," ensuring the defensive line pushes up to keep the team compact.

Covering Shadows

Positioning to protect the space behind the Fullbacks (2 & 5) when they move forward to attack.

Body Orientation

Standing "half-turned" to see both the ball and the deepest attacker simultaneously.

Drawing the Press

Holding the ball and inviting pressure to pull a defender out of the mid-block before passing.

Passing Range

The ability to execute 10-yard "safe" passes and 40-yard diagonal switches with equal precision.

Ball Carrying

Confidently driving into the midfield "corridor" when space is vacated to create a numerical advantage.

Safe-Side Receiving

Taking the first touch across the body to keep the ball away from the central striker’s reach.

Playing Through the Block

Successfully finding the #8 or #10 in "pockets" of space behind the opponent’s midfield.

The Diagonal Trigger

Identifying when the weak-side winger is isolated 1v1 and delivering an accurate long ball.

Transition Passes

Upon winning the ball, immediately finding a forward-facing teammate to start a counter-attack.

Fake Passes

When the opposing winger blocks the passing lane to the fullback, fake the pass and carry forward.

Interception Timing

Stepping in front of the opponent’s striker to win the ball rather than waiting for it.

Defensive Organising

Verbally directing the #6 and fullbacks to close gaps, acting as the "eyes" of the team.

Aerial Dominance

Consistently winning first-contact headers on goal kicks and crosses.

Touchline Awareness

Scanning the "blind side" before receiving to check for an approaching winger or an overlapping run.

Recognising the Overload

Identifying when the winger (7/11) has drawn two defenders, signalling a 2v1 opportunity for the fullback.

Distance Cues

Assessing the distance to the nearest centre back to ensure the defensive line is not stretched too wide.

Scanning for the #6

Constantly checking if the defensive midfielder is available as an "exit" pass when trapped against the touchline.

Maximising Width

Staying "boots on the touchline" during the initial build-up to stretch the opponent’s midfield across the pitch.

High & Wide (BP)

Transitioning rapidly to an advanced position once the ball moves into the middle third.

Inside Inverting

Recognising when to move into the "half-space" to allow the winger to stay wide or to help overload the midfield.

Defensive Tuck-In (BPO)

Narrowing the position when the ball is on the opposite side to protect the "heart" of the defence.

Passing from the Flank

Accuracy in short-link play with the winger and 30-yard "straight" passes down the line.

1v1 Ball Mastery

Confidently beating a direct opponent when isolated on the wing to create a cross.

Escaping the Trap

Using technical skill, feints and turns to keep possession when pressed against the touchline.

The "Early" Cross

Executing quality deliveries into the box before the opponent’s defence can set its block.

The Overlap/Underlap

Timing forward runs to bypass the opponent’s fullback and provide a crossing option.

The "Pre-Assist"

Playing the pass that sets up the winger to cross or the #10 to assist.

Switching the Point

Recognising when the "strong side" is blocked and playing a long diagonal to the opposite fullback or winger.

Final Third Delivery

Consistency in cut-backs or whipped crosses that find the #9 or the opposite winger.

1v1 Specialist

Dominance in stopping the opponent’s winger from crossing or cutting inside.

Force Inside/Outside

Using body shape to force the attacker toward the touchline or into a congested midfield "trap."

Transition Sprint

Elite intensity in the BP-to-BPO transition to prevent a counter-attack down the flank.

Heading at the Back Post

Defending deep crosses by winning aerial duels against the opposite winger.

360° Scanning

Constant shoulder checking to map the positions of the opponent’s attacking midfielders before receiving from the backline.

Identifying the "Exit" Pass

Recognising the safest and most effective outlet when the team is under a heavy high press.

Recognising Defensive Gaps

Spotting when a teammate has vacated their zone, requiring the #6 to drop in and cover.

Anticipating the Interception

Reading the body shape of the opponent’s passer to cut off lanes before the ball is played.

The Single Pivot Anchor

Maintaining a central position to offer a constant passing option to the #3 and #4.

Dropping into the Line

Recognising when to drop between or beside the centre backs to create a 3v2 overload during build-up.

Defensive Screening

Staying "ball-side" and "goal-side," consistently blocking the passing lanes into the opponent’s strikers.

Managing the Distance

Keeping a connected distance between the defensive line and the more advanced #8/#10.

Bypassing the Midfield

Executing "laser" passes that skip the opponent’s midfield line to find the #10 or #9.

Exploiting the High Line

Recognising when the opponent’s defence is high and playing a ball over the top for the #7 or #11.

Second-Phase Support

Positioning at the edge of the box during attacks to recycle "cleared" balls and keep the pressure on.

The "Anchor" Discipline

Resisting the urge to "hunt" the ball too high, ensuring the central defence is never left unprotected.

Tactical Fouling/Disruption

Recognising when to break the opponent’s momentum during a dangerous counter-attack, within the rules.

Winning the Second Ball

Anticipating knock-downs and winning duels in the "engine room" to regain possession.

Verbal Leadership

Directing the #8 and #10 on their defensive positioning to ensure the midfield "trap" remains closed.

Scanning the Transitions

Constantly checking the pitch during changes of possession to identify where the immediate threat or opportunity lies.

Identifying "Third-Man" Runs

Recognising when the #6 has the ball and the #10 is marked, signalling an opportunity to be the unmarked third-man receiver.

Gap Recognition

Spotting vertical lanes in the opponent’s midfield to drive into with or without the ball.

Defensive Cover Awareness

Tracking the movement of the opposition’s #8 or #10 to ensure they are not left free in the central channel.

Box-to-Box Mobility

Maintaining a position that allows for a "staggered" midfield alongside the #6 and #10, never standing on the same horizontal line.

The Half-Space Connector

Positioning in the channels to provide a diagonal passing option for the fullbacks and centre backs.

Transition Support

Rapidly dropping deep to support the #6 in BPO and exploding forward to join the attack in BP.

Creating Numerical Overloads

Moving wide to create 3v2 situations with the winger and fullback on the flank.

Late Box Entries

Timing runs from deep to arrive in the penalty area unmarked as the second or third wave of attack.

The "Shadow" Run

Making forward runs that draw defenders away from the #9 or #10, creating space for others.

Secondary Goal Threat

Identifying shooting opportunities from the edge of the box when the defence collapses on the striker.

Exploiting the Channel

Recognising when a winger has pulled wide and driving into the "half-space" channel to receive a penetrative pass.

High-Intensity Harassment

Leading the mid-block press by closing down the opponent’s playmaker with relentless energy.

Tracking Runners

The discipline to follow "deep-to-high" runs from the opponent’s midfielders into our defensive third.

Second-Ball Dominance

Using physicality to win "50/50" challenges and aerial duels in the middle of the pitch.

Closing the Gate

Working with the #6 to ensure the central area of the pitch is congested and difficult to play through.

Scanning the Pockets

Constantly checking shoulders to find space between the opponent’s defensive and midfield lines.

Identifying Overloads

Recognising where a 2v1 can be created with a winger (7/11) or the striker (9).

Anticipating the "Killer Pass"

Seeing the run of a teammate 2–3 seconds before it happens.

360° Awareness

Knowing the exact position of the opponent’s #6 to avoid being tackled from the blind side.

Occupying the Half-Spaces

Positioning in the channels between the opponent’s centre back and fullback to create defensive doubt.

Playing "In the Hole"

Staying high enough to threaten the goal but deep enough to draw the opponent’s centre back out of the line.

Vertical Mobility

Dropping deep to help the #6/8 build play under pressure, then immediately bursting forward.

Creating Passing Lanes

Constantly moving to stay visible to the players behind the ball.

Receiving in Tight Space

High-level ball mastery to take the first touch away from the defender’s tackle radius.

Shielding under Pressure

Using resilience and body positioning to protect the ball when physically outmatched by larger defenders.

Disguised Passing

Using body shape to hide the intended pass until the last moment.

Tempo Control

Knowing when to play one-touch to speed up the attack versus when to dribble to draw defenders in.

The Final Ball

Executing perfectly weighted through-balls, chips or "reverse passes" that lead to a shot on goal.

Late Box Arrivals

Timing runs into the penalty area to meet crosses or loose balls while defenders focus on the #9.

Dribbling to Commit

Using 1v1 skill to beat a defender centrally, forcing the backline to collapse and leave others free.

Long-Range Threat

Testing the goalkeeper from distance to force the defence to step out, creating space behind.

Scanning the Fullback

Identifying the distance and body shape of the opposing fullback before receiving to decide whether to drive inside or go down the line.

Weak-Side Awareness

Checking the position of the opposite winger/fullback to identify opportunities for a "switch of play."

Space Recognition

Spotting the gap between the opponent’s fullback and centre back for a penetrative run.

Pocket Identification

Recognising when to drop into the "half-space" to receive the ball away from the touchline.

Touchline Maximums

Staying wide to "pin" the opposing fullback, creating larger internal passing lanes for the #8 and #10.

Inverted Movement

Recognising the cue to move inside to occupy defenders, creating space for an overlapping fullback.

Blind-Side Positioning

Standing on the shoulder of the defender where they cannot see both the ball and the winger simultaneously.

Goal-Side Tracking (BPO)

Maintaining a position that blocks the passing lane to the opponent’s wide threat while remaining ready to counter-attack.

1v1 Dominance

Consistently taking on and beating defenders in the final third to create crossing or shooting windows.

Receiving in Tight Areas

High-level ball mastery to keep possession when doubled up on at the touchline.

Body Shielding

Using the body to protect the ball while waiting for support, including overlapping runs.

Technical Variety

Using both feet to cross or shoot, making the winger unpredictable to the defender.

Final Ball Quality

Delivering high-probability balls such as low cut-backs, far-post chips or driven crosses based on the #9’s movement.

Diagonal Incursions

Making aggressive runs into the box to become a second striker when the ball is on the opposite flank.

Breaking the Line

Using pace or trickery to get to the "byline" and pull the opponent’s defensive structure apart.

Shot Selection

Recognising when to cross versus when to cut inside and shoot at the far post.

Directing the Play

Using body shape to force the opponent’s build-up into the central "midfield trap" or out of play.

Jumping the Trigger

Recognising a heavy touch or slow pass from the opponent’s fullback as the cue to sprint and win the ball.

The "Double-Press"

Coordinating with the #9 or attacking midfielders to trap the opponent in their own defensive corner.

Transition Sprint

Rapid BPO-to-BP transition to exploit the space left behind by an attacking fullback.

Scanning the Fullback

Identifying the distance and body shape of the opposing fullback before receiving to decide whether to drive inside or go down the line.

Weak-Side Awareness

Checking the position of the opposite winger/fullback to identify opportunities for a "switch of play."

Space Recognition

Spotting the gap between the opponent’s fullback and centre back for a penetrative run.

Pocket Identification

Recognising when to drop into the "half-space" to receive the ball away from the touchline.

Vertical Stretching

Playing as high as possible on the last defender to create space underneath for the #10.

Occupying the Centre Backs

Positioning between the two centre backs to "pin" them, preventing them from stepping out to cover midfield.

The "V" Run

Moving toward the ball to draw a defender out, then quickly spinning into the space created behind.

Far-Post Ghosting

Positioning on the "blind side" of the defender during crosses to become an invisible target.

Elite Hold-up Play

Using the body to shield the ball from physically dominant defenders until support arrives.

One-Touch Linkage

Flicking or laying off the ball accurately with one touch to keep the attack moving at high speed.

Safe-Side Receiving

Taking the first touch into the space furthest away from the defender’s reach.

Aerial Control

Dominating long balls by using the chest, head or feet to bring the ball under control or knock it down for others.

Clinical Execution

High conversion rate with both feet and the head from various angles and distances.

Blind-Side Runs

Timing runs across the face of the defender or behind their back to meet crosses at the near or far post.

Rebound Anticipation

Reacting faster than defenders to parried shots or loose balls in the box.

Decisive 1v1s

Using a "power move" or shift of weight to create a half-yard of space for a shot in a crowded box.

Leading the Hunt

Acting as the "trigger" for the team’s press by sprinting to close down the centre back or goalkeeper.

Cutting the Pitch

Using a curved run to block the passing lane to the other centre back, forcing play into a predictable trap.

Immediate Reaction

High intensity in the BP-to-BPO transition to prevent the opponent from playing out comfortably.

Harassing the #6

Dropping onto the opponent’s defensive midfielder to prevent them from receiving from the backline.

Video Library

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Game Day Challenge library

Club-approved challenges, each linked to an official competency. Coaches assign them from a player’s profile.

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